Game Journal 2


Activity:
We split the work and planned ahead. I took on the graphic design of the game and some main gameplay aspects of the game, mainly spell casting. As a self proclaimed graphic design leader I started learning basics of Blender and made some trivial models for the game. Also while doing this I was thinking about the level design and enviroment, we have decided to make these aspects essential for the gameplay.
Invested Hours:

  • +3h Brainstorming
  • +6h Learning basics of Blender
  • +1h Spectral hour where I was thinking about level

Outcome:
Models for the game and future knowledge of Blender. Plan for future development.

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