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Devlog

  • Game Journal 5
    May 24, 2023 by xOnixxx
    Activity: After a feedback from testing we decided to make the maps a little bit easier for players. And made the spells even juicier for casting. Then we focused on the audio aspect of the game. This... Continue reading
  • Game Journal 4
    May 24, 2023 by xOnixxx
    Activity : This was the finnishing week for the alpha version of the game. We decided to work together in one room so increase productivity. We focused on the core gameplay of the game and the key fea... Continue reading
  • Game Journal 3
    May 24, 2023 by xOnixxx
    Activity: This week I focused on the main combat system of the game. After the GameJam I was unable to see Blender for a week so I focused more on scripting. How the spells look and what spells we wil... Continue reading
  • Game Journal 2
    May 10, 2023 by xOnixxx
    Activity: We split the work and planned ahead. I took on the graphic design of the game and some main gameplay aspects of the game, mainly spell casting. As a self proclaimed graphic design leader I s... Continue reading
  • Game Journal 1
    April 27, 2023 by xOnixxx
    [Project Partner]: Vampire Domi Activity: I decided to work together with my colleague Vampire Domi as we both had similar idea for the game and also we got the same taste for games. We brainwashed th... Continue reading
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